So I skipped last night as I wasn't able to do much. I was actually out trick or treating with my girlfriend! So this morning I made up for it and here's the changelog:
- Added a level parser
- Worked on tiles
- Created a level class
- Other stuff
I really am trying to make the underlying framework flexible and concrete before I rush into the game, so for the next couple days I won't be adding anything too exciting!
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