Friday, December 13, 2013

Ludum Dare - Night one

So, I'm going to bed now so I can get a fresh head and prepare for tomorrow, my main coding day. I'm rather excited for my idea, I've had to change it around three times now, but my current idea seems to be simple, and actually kind of fun(yay!), so I'll start work on it tomorrow.

Tonight I just managed to get my tile rendering set up as well as random terrain and a player. I'll probably spend 9/10ths of my day tomorrow coding, and the other time working on my art.

My main issue is probably the time. I always feel like I'm wasting so much time, especially when I'm supposed to be sleeping, like I am now. But oh well, I'll get over it! I'm confident in my ability to finish the game, the hardest part at this point will be making decent assets such as textures and sounds. Come to think of it, I have no idea what I'm going to do for sounds! My life :)

Wednesday, December 11, 2013

Ludum Dare in two days!

I really can't wait, but I'm frantically learning more functions and algorithms to try to give myself an edge! It would be very cool to have a theme that isn't generic like a platformed or a kill them all etc... I would rather make a puzzle game or maybe even a game that doesn't even involve a little player. Very excited!

Thursday, December 5, 2013

Ludum Dare

I decided I'm going to take part in my first LD! Its on December 13th, and I've been scrambling to study code so I can have a chance at receiving a decent ranking! As such, I will not be putting out videos during those three days because I will most likely have to work as well as create a game! I will be doing the jam, not the compo because for one, I don't have enough time to work and make a game, and I want to use my GLUtils library to help me out. Are any of you doing Ludum Dare next week?